Author Topic: Testing on ipod  (Read 1655 times)

leroy_jenkins22

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Testing on ipod
« on: May 22, 2013, 12:11:38 am »
Hi, I have built my app and put it on my ipod but when i open it my loading picture comes up then it is just a blank screen, how do I fix this?

I have named a folder called build and I zipped it with winrar archiver.
I have then got a folder called "assets" with a folder called "images".
I have my "App.cpp" which I think is the problem because all my images are working.
I have a "Default.png" picture 320 x 480
I have a "iTunesArtwork.png" picture 512 x 512
And I have a "Logo.png" 136 x 105

expleo

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Re: Testing on ipod
« Reply #1 on: May 22, 2013, 04:51:43 am »
Hi, to get it clear:

your loading 'default' picture comes up, then you get a black screen.

What do you expect to happen ? (what happens on the simulator). Do you play an image, put on buttons, play a sound, put several images, put a menu.. etc etc

Hard to help when you are not a bit more specific what is happening and what you expect to happen.

leroy_jenkins22

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Re: Testing on ipod
« Reply #2 on: May 22, 2013, 10:45:58 pm »
Oh its pretty much a simple slide show with information on it  :D and yes that is what is happening

expleo

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Re: Testing on ipod
« Reply #3 on: May 23, 2013, 11:49:02 am »
if you post some code might be easier to help

glina126

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Re: Testing on ipod
« Reply #4 on: May 23, 2013, 05:34:22 pm »
what ios version is the ipod?

leroy_jenkins22

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Re: Testing on ipod
« Reply #5 on: May 24, 2013, 12:44:14 am »
ipod 5