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Messages - EricB

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DragonFireSDK Spotlight / PignOut2 is now in the app store.
« on: April 19, 2013, 03:30:21 pm »
Better then the free release this version has a food menu that lets you choose your food, junk food, veggies, or fruits. Also has easy and hard levels(more food types in the harder level) and supports GameCenter so you can try to beat "jersey fool" or "HD Classic Biker".
Check it out


Bumper Baseball is up and working in the app store. Better late then never. Uses Box2D for smooth life like bumper action. Thanks Tim for all your help. Here is the link.

How Do I...? / Re: Anyone willing to share their Game Center Code?
« on: April 01, 2013, 08:52:17 pm »
What does your LeaderPostScore command look like? Here is what I used "GameCenterLeaderboardPostScore("com.myname.PignOut2.myleaderboard1", points); " where "points" it the variable where I keep track of the score.

How Do I...? / Re: Anyone willing to share their Game Center Code?
« on: April 01, 2013, 03:26:26 pm »
I assume your logged into the game center before you start your game right? When you load the game do you get a message that says "welcome back ( your game center nickname)...."? When you bring up the leaderboard in your app does it have the name of your app with icon in the leaderboard?

How Do I...? / Re: Anyone willing to share their Game Center Code?
« on: March 31, 2013, 06:47:32 pm »
I just made sure my Leaderboard id and my bundle id matched exactly as far as lower and upper case. Also Tim told me when you send your build to the build center it has to be the exact same name as the app name you used for you .mobileprovision file. When you look at the leaderboard your high score (whoever is logged on to gamecenter on your device), will show up as "Me". If you log in with a different account will see ""Me" for that high score and the other account names won't show up right away. It can take like a day befor the other people show up. Not sure why the delay but alot of people have mentioned this happens for them also. Good luck.

How Do I...? / Re: Anyone willing to share their Game Center Code?
« on: March 26, 2013, 02:44:15 pm »
Sandbox is just like the game center but only used for testing apps.  did you add a leaderboard or achievement to your app in itunes connect? Did you get a Adhoc mobileprovision file from apple and then give that to Dragonfire so they can put it on the build center server? If not your build center builds will not work on gamecenter.

Thanks I'll try that.

Have you ever used any of the bodies you created with rube in your dragonfiresdk builds? If so how did you load them into your c++ project? Does rube save your builds as a .json file. And does rube have the loader you need to load the bodies into your c++ code? I have an editor that was called Box2D Editor (now it's called Physics Body Editor or something like that). It's very easy to use but requires you to program your own loader for c++. Thanks for any info.

How Do I...? / Re: Anyone willing to share their Game Center Code?
« on: March 24, 2013, 10:15:22 am »
Did you ever get the LeaderBoard going in your app? I followed Kaiji's advice and it was that simple. Setting up the Leaderboard in gamecenter wasn't that difficult, then I just used GameCenterInit(OnGameCenter) in AppMain, GameCenterLeaderboardPostScore() in my gameover function, then made a button that called the GameCenterLeaderBoardShow() command. I also checked for a flag in the OnGameCenter callback and if a flag was set I called the command AlertShow("Game Center Error!", "An error has ocurred. Be sure that you are logged or you have internet connection.") . I also setup seperate Leaderboards for when you play the game in easy mode or hard mode. One thing I should note is that when testing in Sandbox, your score will show up right away (as Me) but other account scores took hours before they showed up.

Game Programming / Game Center Leaderboard question.
« on: March 22, 2013, 09:47:06 pm »
After your done testing your app in the leaderboard sandbox, do you need to do anything besides deleting test score data in "manage gamecenter" before your app goes live?

I was wondering if anyone has any experience with body editors and box2d? If so what editors have you used and what did you use to import the build into box2d and c++? Thanks for any info.

App Store / When you submit a new version of your app?
« on: March 20, 2013, 11:47:31 am »
When you submit a new version of your app does it have to go through the review process with Apple again?

Build Center / Re: I need help please...
« on: March 19, 2013, 03:29:54 pm »
Did you try installing it OTA? If the build was a success you should get an email subject "DragonFireSDK Over The Air (OTA) Download Notification ". When you open this email you will see a link "Touch here to download (name of your app) to your provisioned device." This will install the app to your device "over the air" without having to sync your device to itunes. This is a much easier and faster way to install your app (I think).

How Do I...? / Re: Anyone willing to share their Game Center Code?
« on: March 12, 2013, 11:46:02 am »
Thanks I also got a response from Kaiji (who wrote TicTacPop). He said he basically followed the Dragonfire docs , used GameCenterLeaderboardPostScore and GameCenterInit(OnGameCenter) and that's all. He also said the trickiest part was setting up the LeaderBoard with the apple account. I was wondering if it necessary to check for errors and respond to them?

How Do I...? / Anyone willing to share their Game Center Code?
« on: March 11, 2013, 08:52:15 pm »
I'm adding Game Center to an app and was wondering if anyone would be willing to share their Game Center Code on the forum? I'm only interested in Leader Board Rank and score posting but I'm sure others would find the other stuff useful also. Thanks


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